VEX Robotics Competition Change Up
VEX Robotics Competition Change Up is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by placing Balls in Goals, and Connecting Rows.
There are thirty-two (32) Balls on a VRC Change Up Field. Sixteen (16) Red and sixteen (16) Blue. There are also nine (9) Goals placed around the field.
Balls are to be Scored in Goals. Each scored Ball is worth 1 point for the corresponding Alliance color. The highest scored Ball in a Goal will be owned by the corresponding Alliance color.
If an Alliance owns three goals in any direction (vertical, horizontal or diagonal), they will receive a 6 point bonus for a Connected Row. But be careful, Balls can be descored by the opposing Alliance at any time during the Driver-Control period!
The alliance that scores more points in the Autonomous period is awarded with (6) bonus points, added to the final score at the end of the match. Each Alliance also has the opportunity to earn an additional Win Point by completing their Home Row during the Autonomous Period. This Bonus can be earned by both Alliances, regardless of who wins the Autonomous Bonus
VEX IQ RISE ABOVE
VEX IQ Challenge Rise Above is played on a 6’ x 8’ rectangular field configured as seen above. Two robots compete in the Teamwork Challenge as an alliance in 60 second long teamwork matches, working collaboratively to score points.
The scoring objects in VEX IQ Challenge Rise Above are 7” tall Risers. There are a total of 27 Risers on the field. The object of the game is to score as many points as possible with your alliance partner by scoring Risers in Goals,completing Rows and completing Stacks.
Teams also compete in the Robot Skills Challenge where one robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver controlled, and Programming Skills Matches, which will be autonomous with limited human interaction.